Horst Seehofer... isnt't he the former Bavarian Minister-President who was supposed to present the first Deutscher Computerspielpreis in 2009, but backed off when he learnt that GTA IV or Fallout 3 could be nominated for the "best international game" award ? (cf here :
https://www.derwesten.de/spiele/deutsch ... 76472.html )
By the way, the targeting of the "Gamer-Szene" reminds me of something.
In 2008, there was a fuss about a Japanese guy who ran amok in Akibahara avenue, Tokyo, attacking random people with a knife. Because he committed his attack in a place well-known for being a haven for computer geeks, and because he warned about it on the Internet, there were people in the media who firmly believed that "the Internet" was to blame. Nothing more ! There was even a TV report titled : "Internet : serious threat to the health" (don't worry, they found a way to blame video games and anime as well). It was ridiculous, but some people in and outside of mainstream media believed it, because after all, they weren't Internet users and/or didn't have a presence on the Web.
Right now, such an amalgam wouldn't be possible. You can eventually blame social media, but everyone is on the Net, almost everyone has his own Facebook page / Twitter account. And even though some people still believe that Internet is, somehow, to blame for this and that, they use Internet, they have a presence on the Internet, so whatever the crime is, they are guilty by association. So they have little choice but keep their amalgams for themselves.
But, and that's my point, one cannot say the same for video games. In my opinion, there will always be non-gamers. People who don't play video games at all. Or, more, people who occasionnally play Solitaire, or Tetris, or Mah-Jong, or any computerized version of a board game (my girlfriend is a huge fan of "Ticket to Ride"), or even a single game such as Mario Kart 8 on Wii U (here, I think about my sister-in-law who plays it with her daughters, but on the other hand doens't want to hear about the rest of the medium), but don't consider themselves as "gamers", or even want to stay away from video games as a whole. Even if we admit they are a minority, it remains a strong and vocal one. So if they hear bad things about "killerspiele", there's a chance they will believe it, even today. And, as they don't see themselves as the users of a guilty medium, they won't feel any guilt by association. Contrary to the Internet as a whole.